Instead of solely fighting a losing 'whack-a-mole' battle against piracy, leagues like the NBA are now co-opting prolific pirates. They provide official access and content to these creators, effectively turning them into an in-house marketing arm that generates authentic content and engages new audiences.

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The official NFL partnership provides more than content access. Its main commercial value is enabling the sales team to leverage the NFL's brand and IP. This co-branding significantly lowers the barrier to selling to major advertisers, especially those already partnered with the league, making the deal instantly profitable.

You don't need expensive, mainstream IP. A more effective and affordable strategy is to 'play on the edges' by partnering with emerging influencers, niche athletes (e.g., high school stars), or retired legends. Their IP is accessible and targets a passionate, underserved fan base, creating high-value collectibles.

Traditional media companies are turning to successful YouTube creators to source proven concepts and talent. They offer upfront capital to scale existing YouTube IP into larger productions, creating a symbiotic relationship between once-separate platforms.

The NBA fosters a community where marketing leaders from competing teams openly share ideas. Because teams primarily operate in different local markets, they are not direct commercial rivals. This "coopetition" allows them to learn from each other's successes and failures, elevating the marketing of the entire league.

Leagues maximize revenue by selling broadcast rights in multiple packages to different streamers. This forces fans to subscribe to several expensive services to follow a single team, costing upwards of $650 per season. This poor, costly user experience makes piracy a rational economic choice for many fans, regardless of income.

The most viewed clips of the Colin and Samir show are not made by their team, but by fans. This reflects a new media paradigm where creators implicitly release their work as "open source" material. They accept that fan-made clips, remixes, and reframes are a primary driver of distribution and reach.

Apple's media strategy follows a playbook: first, produce a popular fictional show about a sport (e.g., "Ted Lasso"), building an audience and cultural relevance. Then, acquire the expensive broadcasting rights for the real league (e.g., MLS), ensuring a ready-made viewership for their investment.

In sports, internal-facing marketing assets like pre-game videos serve a dual purpose. They are designed to energize the players, which directly enhances their performance and, by extension, the fan experience. This creates a feedback loop where fan entertainment and player motivation fuel each other.

Create value for customers at no cost by offering your platform as a marketing channel for partners. A local sports league can partner with restaurants to provide free food, enhancing the player experience while giving vendors access to a targeted audience.

Disney is licensing its IP to OpenAI, avoiding the "Napster trap" where music labels sued file-sharing services into bankruptcy but lost control of the streaming market. By partnering, Disney shapes the use of its IP in AI and benefits financially, rather than fighting a losing legal battle against technology's advance.