The computational requirements for generative media scale dramatically across modalities. If a 200-token LLM prompt costs 1 unit of compute, a single image costs 100x that, and a 5-second video costs another 100x on top of that—a 10,000x total increase. 4K video adds another 10x multiplier.
Advanced generative media workflows are not simple text-to-video prompts. Top customers chain an average of 14 different models for tasks like image generation, upscaling, and image-to-video transitions. This multi-model complexity is a key reason developers prefer open-source for its granular control over each step.
A common pattern for developers building with generative media is to use two types of models. A cheaper, lower-quality 'workhorse' model is used for high-volume tasks like prototyping. A second, expensive, state-of-the-art 'hero' model is then reserved for the final, high-quality output, optimizing for cost and quality.
The progress in deep learning, from AlexNet's GPU leap to today's massive models, is best understood as a history of scaling compute. This scaling, resulting in a million-fold increase in power, enabled the transition from text to more data-intensive modalities like vision and spatial intelligence.
The progression from early neural networks to today's massive models is fundamentally driven by the exponential increase in available computational power, from the initial move to GPUs to today's million-fold increases in training capacity on a single model.
While today's focus is on text-based LLMs, the true, defensible AI battleground will be in complex modalities like video. Generating video requires multiple interacting models and unique architectures, creating far greater potential for differentiation and a wider competitive moat than text-based interfaces, which will become commoditized.
Traditional video models process an entire clip at once, causing delays. Descartes' Mirage model is autoregressive, predicting only the next frame based on the input stream and previously generated frames. This LLM-like approach is what enables its real-time, low-latency performance.
To analyze video cost-effectively, Tim McLear uses a cheap, fast model to generate captions for individual frames sampled every five seconds. He then packages all these low-level descriptions and the audio transcript and sends them to a powerful reasoning model. This model's job is to synthesize all the data into a high-level summary of the video.
The primary challenge in creating stable, real-time autoregressive video is error accumulation. Like early LLMs getting stuck in loops, video models degrade frame-by-frame until the output is useless. Overcoming this compounding error, not just processing speed, is the core research breakthrough required for long-form generation.
The primary performance bottleneck for LLMs is memory bandwidth (moving large weights), making them memory-bound. In contrast, diffusion-based video models are compute-bound, as they saturate the GPU's processing power by simultaneously denoising tens of thousands of tokens. This represents a fundamental difference in optimization strategy.
When analyzing video, new generative models can create entirely new images that illustrate a described scene, rather than just pulling a direct screenshot. This allows AI to generate its own 'B-roll' or conceptual art that captures the essence of the source material.