The proliferation of AI leaderboards incentivizes companies to optimize models for specific benchmarks. This creates a risk of "acing the SATs" where models excel on tests but don't necessarily make progress on solving real-world problems. This focus on gaming metrics could diverge from creating genuine user value.

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Static benchmarks are easily gamed. Dynamic environments like the game Diplomacy force models to negotiate, strategize, and even lie, offering a richer, more realistic evaluation of their capabilities beyond pure performance metrics like reasoning or coding.

Public leaderboards like LM Arena are becoming unreliable proxies for model performance. Teams implicitly or explicitly "benchmark" by optimizing for specific test sets. The superior strategy is to focus on internal, proprietary evaluation metrics and use public benchmarks only as a final, confirmatory check, not as a primary development target.

Current AI models resemble a student who grinds 10,000 hours on a narrow task. They achieve superhuman performance on benchmarks but lack the broad, adaptable intelligence of someone with less specific training but better general reasoning. This explains the gap between eval scores and real-world utility.

According to Goodhart's Law, when a measure becomes a target, it ceases to be a good measure. If you incentivize employees on AI-driven metrics like 'emails sent,' they will optimize for the number, not quality, corrupting the data and giving false signals of productivity.

Don't trust academic benchmarks. Labs often "hill climb" or game them for marketing purposes, which doesn't translate to real-world capability. Furthermore, many of these benchmarks contain incorrect answers and messy data, making them an unreliable measure of true AI advancement.

The primary bottleneck in improving AI is no longer data or compute, but the creation of 'evals'—tests that measure a model's capabilities. These evals act as product requirement documents (PRDs) for researchers, defining what success looks like and guiding the training process.

As reinforcement learning (RL) techniques mature, the core challenge shifts from the algorithm to the problem definition. The competitive moat for AI companies will be their ability to create high-fidelity environments and benchmarks that accurately represent complex, real-world tasks, effectively teaching the AI what matters.

Good Star Labs found GPT-5's performance in their Diplomacy game skyrocketed with optimized prompts, moving it from the bottom to the top. This shows a model's inherent capability can be masked or revealed by its prompt, making "best model" a context-dependent title rather than an absolute one.

Labs are incentivized to climb leaderboards like LM Arena, which reward flashy, engaging, but often inaccurate responses. This focus on "dopamine instead of truth" creates models optimized for tabloids, not for advancing humanity by solving hard problems.

Instead of waiting for external reports, companies should develop their own AI model evaluations. By defining key tasks for specific roles and testing new models against them with standard prompts, businesses can create a relevant, internal benchmark.