A bot that plays Minecraft by generating text prompts for the GPT-4 API has become a best-in-class robotic planning system. This novel approach suggests that specialized, standalone planning systems for robots could be replaced by interacting with a general-purpose LLM.

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While language models understand the world through text, Demis Hassabis argues they lack an intuitive grasp of physics and spatial dynamics. He sees 'world models'—simulations that understand cause and effect in the physical world—as the critical technology needed to advance AI from digital tasks to effective robotics.

Pre-training on internet text data is hitting a wall. The next major advancements will come from reinforcement learning (RL), where models learn by interacting with simulated environments (like games or fake e-commerce sites). This post-training phase is in its infancy but will soon consume the majority of compute.

GI is not trying to solve robotics in general. Their strategy is to focus on robots whose actions can be mapped to a game controller. This constraint dramatically simplifies the problem, allowing their foundation models trained on gaming data to be directly applicable, shifting the burden for robotics companies from expensive pre-training to more manageable fine-tuning.

The robotics field has a scalable recipe for AI-driven manipulation (like GPT), but hasn't yet scaled it into a polished, mass-market consumer product (like ChatGPT). The current phase focuses on scaling data and refining systems, not just fundamental algorithm discovery, to bridge this gap.

Ken Goldberg quantifies the challenge: the text data used to train LLMs would take a human 100,000 years to read. Equivalent data for robot manipulation (vision-to-control signals) doesn't exist online and must be generated from scratch, explaining the slower progress in physical AI.

Traditional AI benchmarks are seen as increasingly incremental and less interesting. The new frontier for evaluating a model's true capability lies in applied, complex tasks that mimic real-world interaction, such as building in Minecraft (MC Bench) or managing a simulated business (VendingBench), which are more revealing of raw intelligence.

Google DeepMind CEO Demis Hassabis argues that today's large models are insufficient for AGI. He believes progress requires reintroducing algorithmic techniques from systems like AlphaGo, specifically planning and search, to enable more robust reasoning and problem-solving capabilities beyond simple pattern matching.

AI development has evolved to where models can be directed using human-like language. Instead of complex prompt engineering or fine-tuning, developers can provide instructions, documentation, and context in plain English to guide the AI's behavior, democratizing access to sophisticated outcomes.

Intuition Robotics' core bet is that the transfer from simulated to physical worlds is unlocked by a shared action interface. Since many real-world robots like drones and arms are already operated with game controllers, an agent trained in diverse gaming environments only needs to adapt to a new visual world, not an entirely new action space.

Unlike older robots requiring precise maps and trajectory calculations, new robots use internet-scale common sense and learn motion by mimicking humans or simulations. This combination has “wiped the slate clean” for what is possible in the field.