Unlike traditional social media's 1% creation rate, 70% of Sora users create content. This high engagement, driven by low-friction tools, positions Sora as a 'lean forward' interactive experience more akin to video games than passive 'lean back' consumption feeds.
Satya Nadella redefines the competitive landscape for gaming, stating that the primary battle is for attention against platforms like TikTok, not just against other gaming companies. This perspective forces a strategic shift towards creating new forms of interactive media to compete for user engagement time.
The obvious social play for OpenAI is to embed collaborative features within ChatGPT, leveraging its utility. Instead, the company launched Sora, a separate entertainment app. This focus on niche content creation over core product utility is a questionable strategy for building a lasting social network.
Sea transformed its hit game, Free Fire, from a static product into an evergreen service. By treating it as a platform, they continuously add new gameplay and rapidly integrate real-world social trends (like a famous local hippo), making the game a dynamic cultural hub that extends beyond gameplay.
Proficiency with AI video generators is a strategic business advantage, not just a content skill. Like early mastery of YouTube or Instagram, it creates a defensible distribution channel by allowing individuals and startups to own audience attention, which is an unfair advantage in the market.
User engagement can be understood by the "one thumb vs. two thumbs" theory. Platforms designed for passive scrolling use one thumb, while interactive platforms like Snapchat, used for communication, require two thumbs, indicating more focused attention from the user.
Learning from Instagram's evolution towards passive consumption, the Sora team intentionally designs its social feed to inspire creation, not just scrolling. This fundamentally changes the platform's incentives and is proving successful, with high rates of daily active creation and posting.
By releasing Sora as an API for developers and businesses rather than a standalone consumer app, OpenAI reveals its core strategy. The goal is to empower enterprise use cases like ad generation, not to build a new video destination to compete with platforms like YouTube or TikTok.
Many users of generative AI tools like Suno and Midjourney are creating content for their own enjoyment, not for professional use. This reveals a 'creation as entertainment' consumer behavior, distinct from the traditional focus on productivity or job displacement.
The next generation of social networks will be fundamentally different, built around the creation of functional software and AI models, not just media. The status game will shift from who has the best content to who can build the most useful or interesting tools for the community.
The key to Sora's social app wasn't just generating beautiful videos, but allowing users to inject themselves and friends via "cameos." This non-obvious feature transformed the experience from a tech demo into a human-centric social platform, achieving immediate internal product-market fit.