When we observe neurons, we are not seeing the true substrate of thought. Instead, we are seeing our 'headset's' symbolic representation of the complex conscious agent dynamics that are responsible for creating our interface in the first place.

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In a reality where spacetime is not fundamental, physical objects like neurons are merely "rendered" upon observation. Therefore, neurons cannot be the fundamental creator of consciousness because they don't exist independently until an observer interacts with them.

Our perception is like viewing the entire Twitterverse through a single, highly curated feed. We experience a tiny, biased projection of a much larger network of conscious agents, leading to a distorted and incomplete view of the total underlying reality.

Evolution by natural selection is not a theory of how consciousness arose from matter. Instead, it's a theory that explains *why our interface is the way it is*. Our perceptions were shaped by fitness payoffs to help us survive *within the simulation*, not to perceive truth outside of it. The theory is valid, but its domain is the interface.

With 10x more neurons going to the eye than from it, the brain actively predicts reality and uses sensory input primarily to correct errors. This explains phantom sensations, like feeling a stair that isn't there, where the brain's simulation briefly overrides sensory fact.

Consciousness isn't an emergent property of computation. Instead, physical systems like brains—or potentially AI—act as interfaces. Creating a conscious AI isn't about birthing a new awareness from silicon, but about engineering a system that opens a new "portal" into the fundamental network of conscious agents that already exists outside spacetime.

We don't perceive reality directly; our brain constructs a predictive model, filling in gaps and warping sensory input to help us act. Augmented reality isn't a tech fad but an intuitive evolution of this biological process, superimposing new data onto our brain's existing "controlled model" of the world.

The persistence of objects and shared experiences doesn't prove an objective reality exists. Instead, it suggests a deeper system, analogous to a game server in a multiplayer game, coordinates what each individual observer renders in their personal perceptual "headset," creating a coherent, shared world.

The process of an AI like Stable Diffusion creating a coherent image by finding patterns within a vast possibility space of random noise serves as a powerful analogy. It illustrates how consciousness might render a structured reality by selecting and solidifying possibilities from an infinite field of potential experiences.

Cognitive scientist Donald Hoffman argues that spacetime and physical objects are a "headset" or VR game, like Grand Theft Auto. This interface evolved to help us survive by hiding overwhelming complexity, not to show us objective truth. Our scientific theories have only studied this interface, not reality itself.

Hoffman's model proposes that consciousness is not a product of the physical brain within space-time. Instead, consciousness is the fundamental building block of all existence, and space-time itself is an emergent phenomenon—a "headset" or user interface—that is created by and within consciousness.