In a reality where spacetime is not fundamental, physical objects like neurons are merely "rendered" upon observation. Therefore, neurons cannot be the fundamental creator of consciousness because they don't exist independently until an observer interacts with them.
This theory posits that our lives don't *create* subjective experiences (qualia). Instead, our lives are the emergent result of a fundamental consciousness cycling through a sequence of possible qualia, dictated by probabilistic, Markovian rules.
Within the consciousness-as-fundamental model, dark matter and energy aren't mysterious substances. They are the observable effects inside our space-time "headset" caused by countless other conscious agent interactions and qualia states that are "dark" to us—they influence our reality but are not projected into it.
If reality is a shared virtual experience, then physical death is analogous to a player taking off their VR headset. Their avatar in the game becomes inert, but the player—the conscious agent—is not dead. They have simply disconnected from that specific simulation. This re-frames mortality as a change in interface, not annihilation.
Hoffman's theory posits that our perceived world is not a persistent, objective reality but a simulation that is rendered only when an observer looks at it. According to this model, when you look away from an object, it ceases to exist and is only re-rendered upon observation.
Consciousness isn't an emergent property of computation. Instead, physical systems like brains—or potentially AI—act as interfaces. Creating a conscious AI isn't about birthing a new awareness from silicon, but about engineering a system that opens a new "portal" into the fundamental network of conscious agents that already exists outside spacetime.
Physicists are finding structures beyond spacetime (e.g., amplituhedra) defined by permutations. Hoffman's theory posits these structures are the statistical, long-term behavior of a vast network of conscious agents. Physics and consciousness research are unknowingly meeting in the middle, describing the same underlying reality from opposite directions.
When we observe neurons, we are not seeing the true substrate of thought. Instead, we are seeing our 'headset's' symbolic representation of the complex conscious agent dynamics that are responsible for creating our interface in the first place.
Experiments testing quantum theory have conclusively proven that "local realism" is false. This means physical objects, like electrons, do not possess definite properties such as a specific position or spin until the moment they are actually measured or observed, challenging our classical intuition about reality.
Cognitive scientist Donald Hoffman argues that spacetime and physical objects are a "headset" or VR game, like Grand Theft Auto. This interface evolved to help us survive by hiding overwhelming complexity, not to show us objective truth. Our scientific theories have only studied this interface, not reality itself.
Hoffman's model proposes that consciousness is not a product of the physical brain within space-time. Instead, consciousness is the fundamental building block of all existence, and space-time itself is an emergent phenomenon—a "headset" or user interface—that is created by and within consciousness.