The long-term vision for the Sora app extends beyond entertainment. The "Cameo" feature is the first, low-bandwidth step toward creating detailed user profiles. The goal is an "alternate reality" where digital clones can interact, perform knowledge work, and run simulations.

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OpenAI intentionally releases powerful technologies like Sora in stages, viewing it as the "GPT-3.5 moment for video." This approach avoids "dropping bombshells" and allows society to gradually understand, adapt to, and establish norms for the technology's long-term impact.

Today's dominant AI tools like ChatGPT are perceived as productivity aids, akin to "homework helpers." The next multi-billion dollar opportunity is in creating the go-to AI for fun, creativity, and entertainment—the app people use when they're not working. This untapped market focuses on user expression and play.

The obvious social play for OpenAI is to embed collaborative features within ChatGPT, leveraging its utility. Instead, the company launched Sora, a separate entertainment app. This focus on niche content creation over core product utility is a questionable strategy for building a lasting social network.

The long-term strategy for influencer marketing platform Stormy AI is not just to automate outreach to humans, but to create and deploy its own stable of AI-generated influencers. The founder believes AI UGC will become the norm, allowing brands to spin up armies of custom, AI-driven personas to create content at scale.

Creators will deploy AI avatars, or 'U-Bots,' trained on their personalities to engage in individual, long-term conversations with their entire audience. These bots will remember shared experiences, fostering a deep, personal connection with millions of fans simultaneously—a scale previously unattainable.

Creating rich, interactive 3D worlds is currently so expensive it's reserved for AAA games with mass appeal. Generative spatial AI dramatically reduces this cost, paving the way for hyper-personalized 3D media for niche applications—like education or training—that were previously economically unviable.

Adopting the philosophy of 'building for dying' (向死而生), the founder views his AI product not just for current productivity, but as a future 'playground.' In a world where AI automates most jobs, the product's purpose will shift to providing fulfillment and the pleasure of 'pretend work.'

Learning from Instagram's evolution towards passive consumption, the Sora team intentionally designs its social feed to inspire creation, not just scrolling. This fundamentally changes the platform's incentives and is proving successful, with high rates of daily active creation and posting.

Instead of manually writing prompts for a video AI like Sora 2, delegate the task to a language model like Claude. Instruct it to first research Sora's specific capabilities and then generate prompts that are explicitly optimized for that platform's strengths, leading to higher-quality, more effective outputs.

The key to Sora's social app wasn't just generating beautiful videos, but allowing users to inject themselves and friends via "cameos." This non-obvious feature transformed the experience from a tech demo into a human-centric social platform, achieving immediate internal product-market fit.