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Unlike Newtonian physics which ignores the observer, quantum mechanics has two different rule sets: one for when a system is unobserved (unitary evolution) and one for when it is (collapse of the wave function). This centrality of the observer, despite having no accepted scientific model, suggests that observation itself is a fundamental aspect of how reality is constructed.
In a reality where spacetime is not fundamental, physical objects like neurons are merely "rendered" upon observation. Therefore, neurons cannot be the fundamental creator of consciousness because they don't exist independently until an observer interacts with them.
A particle's quantum state collapses not due to a conscious observer, but when any physical interaction captures information about its path. This suggests the universe is a system responding to information processing, where computation is more fundamental than matter.
Recent physics experiments suggest the universe isn't "locally real," behaving like a simulation that only renders what is being observed. A tree falling on Mars may not actually fall until it's measured, similar to how an unseen area in a video game doesn't render.
The "delayed choice" experiment proved that a decision to observe a particle *after* it has completed its journey determines whether it acted as a wave or a particle *in the past*. The present observation literally dictates the particle's history.
According to Hoffman's theory, what lies 'outside the headset' of our perception is not physical. Instead, the fundamental layer of reality consists of a network of interacting observers or 'conscious agents.' These can be described mathematically (as Markov chains), and our perceived physical world, including spacetime, is a projection generated by their interactions.
The universe is not "locally real," meaning objects exist as probabilities until observed. This mirrors video game engines that only render objects in a player's view to conserve computational resources, suggesting our reality is similarly efficient.
The double-slit experiment in physics shows that the mere act of observing particles changes their behavior. This indicates that reality is not fixed but is influenced by consciousness, leading Sinclair to believe there's a >50% chance we live in a simulation.
The Nobel Prize-winning discovery that the universe is not locally real suggests it operates like a video game engine, rendering reality only when an interaction or measurement occurs. This principle of computational efficiency, along with the universe having a minimum pixel size (Planck scale) and tick speed, strongly supports the simulation metaphor for reality.
Experiments testing quantum theory have conclusively proven that "local realism" is false. This means physical objects, like electrons, do not possess definite properties such as a specific position or spin until the moment they are actually measured or observed, challenging our classical intuition about reality.
Extending the simulation theory, cognitive scientist Donald Hoffman argues that your physical components, like neurons, do not exist persistently. They are rendered into existence only in the moment of perception by an observer. If a neuroscientist observes your brain, the neurons exist in their perception, but they were never 'your' neurons in an objective, independent sense.