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  1. Dive Club 🤿
  2. Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer
Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿 · Apr 21, 2026

Designer Brandon Jacoby on his time at X, the difference between seeing and creating taste, and why AI amplifies those who challenge the status quo.

The Best Products Emerge When Deep Design Craft Drives Business Consequence

Exceptional design isn't just aesthetically pleasing; it's a tool for building a business. The most successful products are created when thoughtful craft and tangible business outcomes are seen as intertwined and reinforcing, not as conflicting priorities.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

Elon Musk's First-Principles Approach at X Obliterates Design Constraints

The culture at X under Elon Musk dismantles historical constraints by ruthlessly questioning every requirement. This environment, while disruptive, trains designers to shed their calloused ways of working within passive constraints and design without barriers.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

Tastemakers Excel by Knowing When to Break Rules, a Skill AI Lacks

True taste isn't just recognizing good design; it's the judgment of when to innovate versus when to adhere to established patterns. This discernment, the ability to zoom in and out, is a uniquely human skill that current AI models cannot replicate.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

Treat Design Taste as a Trainable Muscle, Not an Innate Gift

Taste isn't a fixed trait you either have or don't. While some may have a natural aptitude, it must be actively fostered and trained like a muscle. Environment and consistent practice are crucial for developing the ability to create taste, not just recognize it.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

To Thrive in a Zero-to-One Role, Prioritize Finding Great Thought Partners

In an early-stage environment, a designer's success hinges less on technical skill and more on the quality of their collaborators. Finding a founder or engineer who is a great thought partner and brings out your best work is the single most important factor for thriving.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

For Onboarding Flows, Leverage Proven Patterns Instead of Reinventing the Wheel

Large product teams have already hyper-optimized utilitarian flows like onboarding. Designers should leverage this existing knowledge rather than starting from scratch. The crucial skill is knowing when to follow established patterns versus when to break them for innovation.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

The Biggest AI Unlock for Designers Is Building Custom Tools, Not Generating Content

AI's most significant impact isn't replacing the design process but empowering designers to build their own bespoke tools. This removes technological limitations, allowing creatives to build exactly what they envision without being constrained by existing off-the-shelf software.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

Designers Propel Their Careers by Seeking Mentors Outside of Design

While design mentors are valuable, the most significant career growth often comes from mentorship outside the immediate craft. Learning from leaders in business or engineering provides a broader strategic context that elevates a designer's impact far beyond what pure design critique can.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

AI Amplifies a Designer's Pre-existing Initiative, It Doesn't Create It

AI acts as a multiplier, not a creator, of core traits. Designers who historically pushed boundaries and "ran through walls" will become hyper-effective. Those who were hesitant or easily blocked will find that AI doesn't automatically grant them the initiative to overcome challenges.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

Great Designers Embrace "Garbage" First Drafts to Kickstart the Iterative Process

Don't let the fear of a bad initial idea paralyze you. Progress from zero to one requires starting somewhere, even if it's terrible. This initial, flawed artifact is what "starts the snowball rolling down the hill," enabling the iterative process that ultimately leads to a great outcome.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago

True Design Discovery Happens While Tinkering Between AI Prompts, Not Within Them

While AI can rapidly generate refined outputs, it risks bypassing the crucial process of exploratory tinkering. The "happy accidents" and unexpected creative leaps often occur when a designer is manually moving elements around, discovering novel ideas that a direct prompt would have missed.

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer thumbnail

Brandon Jacoby - Seeing Taste vs. Creating Taste as a designer

Dive Club 🤿·9 hours ago