Leaders can no longer pretend to have a map to the future. Their role is not to be a "pathfinder" with a clear vision, but a "wayfinder" who equips the team with tools and purpose to navigate ambiguity. They help the team experiment and learn its way toward a co-created future.
Charismatic, visionary leaders often have many ideas, but their constant input can inadvertently stifle their teams' creativity. To foster innovation, they must consciously create space for others to share their "slices of genius," for instance by intentionally remaining silent during the initial phase of meetings.
Innovation at scale is not organic; it requires intentionally developing three leadership roles. "Architects" design the system for innovation, "Bridgers" connect silos and external partners, and "Catalysts" build movements to drive new initiatives. Most companies critically lack skilled Bridgers.
To combat the natural reluctance to admit failure and to foster decisiveness, some innovative companies offer bonuses to employees who kill their own underperforming projects. This practice creates a culture of honesty and overcomes the personal attachment that often keeps bad ideas alive far too long.
Innovation roles like "bridger" and "catalyst" require leading across organizational boundaries where one has no formal authority. This is a skill many senior leaders lack, as they are accustomed to hierarchical control. True innovation leadership involves inviting and pulling people to collaborate, not pushing them with authority.
Deep experts can be "particularly dangerous" to innovation because their established knowledge can cause them to prematurely shut down novel ideas. Drawing lessons from Pixar, innovative organizations must structure creative processes to ensure that neither experts nor bosses dominate the conversation and stifle nascent concepts.