/
© 2026 RiffOn. All rights reserved.
  1. Dive Club 🤿
  2. Designing the first ever tabletop game console
Designing the first ever tabletop game console

Designing the first ever tabletop game console

Dive Club 🤿 · Oct 31, 2025

Go behind the scenes with designer Kevin Tuohy on creating 'Bored,' a unique gaming console where hardware, software, and content converge.

Use programmable Etsy keyboards to prototype physical hardware controls interacting with Figma designs.

To test the interaction between physical buttons and the on-screen UI, the designer used a simple, reprogrammable keyboard from Etsy. The OS recognizes it as a standard keyboard, allowing for rapid, low-cost simulation of custom hardware controls directly within a Figma prototype.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago

A core design principle for physical-digital products is focusing on interactions that are impossible with touch alone.

To create a truly unique value proposition, the "Bored" team prioritized game mechanics that leveraged the combination of physical pieces and a digital surface. For example, one game uses the height (Z-axis) of stackable pieces, an interaction that cannot be replicated on a standard tablet.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago

Bored's design team found market differentiation by making physical game pieces, not the screen, the brand's hero.

The team initially saw the large digital game board as the main feature. They later realized the unique, tangible game pieces were the most compelling differentiator from tablets or consoles and pivoted the entire marketing strategy to feature them front and center.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago

Software on connected hardware has a point of no return: the initial OS version flashed in the factory is permanent.

While Over-the-Air (OTA) updates seem to make hardware software flexible, the initial OS version that enables those updates is unchangeable once flashed onto units at the factory. This creates an early, critical point of commitment for any features included in that first boot-up experience.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago

The Bored team transformed a slow boot-up sequence into a delightful brand moment with a custom mascot animation.

Faced with a necessary multi-second delay during the device's boot-up and network connection process, the team designed a modular animation of the mascot character, Mushka. This creative solution masked the technical latency, turning a potential user frustration into a charming and memorable brand interaction.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago

Designers can tackle unfamiliar domains like packaging by using AI as a real-time expert to learn new software.

Instead of outsourcing complex tasks, the designer on "Bored" used AI tools as a conversational guide to learn software like Illustrator for print production. This "I know Kung Fu" mindset allowed him to expand his capabilities on the fly and own more of the creative process.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago

Complex hardware products like "Bored" often have no viable MVP because their magic requires high-fidelity integration.

Unlike pure software, a product combining hardware, software, and content can't be validated with a "smaller, crappier version." The core user experience—the "fun"—only emerges when all components are polished and working together seamlessly, a moment that often arrives very late in the development cycle.

Designing the first ever tabletop game console thumbnail

Designing the first ever tabletop game console

Dive Club 🤿·4 months ago