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  2. Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple
Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿 · Oct 3, 2025

Neuralink's Rooz Mahdavian on designing brain-computer interfaces, iterating the cursor from first principles, and the future of interaction.

Neuralink's Goal is to Perfect a BCI Cursor It Ultimately Wants to Delete

The team obsesses over perfecting the BCI cursor, treating it as the key to user agency on a computer. However, the long-term vision is to eliminate the cursor entirely by reading user intent directly. This creates a fascinating tension of building a masterwork destined for obsolescence.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

Neuralink Designers Cannot Directly Empathize With a BCI User's Sensory Experience

Designing for users with motor disabilities who control interfaces with their minds presents a unique challenge. Unlike typical design scenarios, it's impossible for designers to truly imagine or simulate the sensory experience, making direct empathy an unreliable tool for closed-loop interactions.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

A Neuralink Feature for a Non-Verbal User Became Essential for Everyone

To help a participant with ALS who couldn't use voice commands to pause the BCI cursor, Neuralink created the "parking spot," a visual gesture-based toggle. This solution, designed for a specific edge case, was immediately adopted by all other participants as a superior, universally valuable feature.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

Neuralink Rejects MVPs Because 'Mid' Feedback on BCI Experiments Is a Dead End

For frontier technologies like BCIs, a Minimum Viable Product can be self-defeating because a "mid" signal from a hacky prototype is uninformative. Neuralink invests significant polish into experiments, ensuring that if an idea fails, it's because the concept is wrong, not because the execution was poor.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

BCI Cursor Feedback Evolved From Color to Motion to Match User Skill

Neuralink's initial BCI cursor used color to indicate click probability. As users' control improved, the design evolved to a reticle that uses motion and scale for feedback. This change was more effective because the human eye is more sensitive to motion than color, and it better supported advanced interactions.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

Neuralink's 'Blindsight' Faces a Unique Low-Fidelity Design Challenge

The next frontier for Neuralink is "blindsight," restoring vision by stimulating the brain. The primary design challenge isn't just technical; it's creating a useful visual representation with very few "pixels" of neural stimulation. The problem is akin to designing a legible, life-like image using Atari-level graphics.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

A Computer's Input Mechanism Defines Its Entire Interaction Model

A "frontier interface" is one where the interaction model is completely unknown. Historically, from light pens to cursors to multi-touch, the physical input mechanism has dictated the entire scope of what a computer can do. Brain-computer interfaces represent the next fundamental shift, moving beyond physical manipulation.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago

BCI Clicks Require Continuous Visual Feedback to Train Both the User and AI

Due to latency and model uncertainty, a BCI "click" isn't a discrete event. Neuralink designed a continuous visual ramp-up (color, depth, scale) to make the action predictable. This visual feedback allows the user to subconsciously learn and co-adapt their neural inputs, improving the model's accuracy over time.

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple thumbnail

Rooz Mahdavian - Designing frontier interfaces at Neuralink and Apple

Dive Club 🤿·5 months ago